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"Lead the Adventure"

Crew 13 is in its 24th year. The Crew will be putting the "outing" back into Scouting this year. Campouts, Unit Events, & "High Adventure" days are planned in 2024. Contact our Crew President, for the latest news. Crew 13 will hold meetings on the first Tuesday of each month, from 7:00-8pm, at the Oremus Center.


Several of our Crew members plan on working towards the new awards. The 4 levels & requirements are:

V-Venturing-Award-patch
Venturing Award

Requirements:
  1. Participate in a crew activity outside of a crew meeting.
  2. Participate in an interview conducted by your crew president and your Advisor.
  3. Complete Personal Safety Awareness training.
  4. State intention to join the crew during a crew induction ceremony.



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Discovery Award

Requirements:
  • Adventure
    1. Participate in at least two Tier II or III adventures at the crew, district, council, area, regional, or national level.
    2. Complete the following:
      1. Complete a standard CPR course such as American Red Cross - First Aid/CPR/AED for Schools and the Community or the American Heart Association - Heartsaver Pediatric First Aid/CPR/AED or an equivalent course.
      2. Complete a standard first aid course such as the American Red Cross Standard First Aid or equivalent course.
  • Leadership
    1. Complete the Introduction to Leadership Skills for Crews course (or an equivalent).
    2. Complete BSA goal setting - time management training course.
    3. Complete Venturing Crew Officer Orientation.
  • Service
    1. Participate in service activities totaling at least 24 hours. Up to half of the service may be delivered personally; the rest must be delivered through crew service activities.
  • Personal Growth
    1. Complete a structured personal reflection, and use this reflection and what you learned from the process to prepare for goal setting and as part of your Level II Award Advisor conference. Explore one of the following realms: "Adventures of Faith,"* "Adventures of Self," and "Adventures of Others."
    2. In consultation with your Advisor, establish at least one personal goal, and achieve it. The goal should be grounded in the realm you explored in Personal Growth requirement 7.
    3. Since earning the Venturing Award, participate in a conference with your Advisor.* As a part of this conference, discuss with your Advisor the challenges you faced and what you learned in fulfilling Personal Growth requirements 7 and 8.
    4. After your Advisor conference, successfully complete a crew board of review.
  1. *A Venturer is not required to share the personal reflection associated with "Adventures of Faith" with his or her Advisor, including the discussion that takes place at the Advisor conference, nor with members of a board of review.


V-Pathfinder-Award-patch
Pathfinder Award

Requirements:
  • Adventure
    1. Participate in at least two additional (for a total of at least four) Tier II or III adventures at the crew, district, council, area, regional, or national level.
      Serve as a leader for one of the adventures.
  • Leadership
    1. Complete BSA Venturing Project Management Training.
    2. Since earning the Discovery Award, plan and give leadership to a Tier II or Tier III adventure. Work with a youth mentor to ensure that you have organized the adventure in advance, that you are prepared for contingencies, and that you have prepared the members of your crew to take part. In some cases, you may need to confer with an external consultant to assure the adventure is feasible for your crew. The adventure must take place over at least two consecutive nights. If an event lasts more than four nights, an additional Venturer may share in planning and leading the adventure. If two Venturers plan the adventure, they should work with their mentor to ensure that the workload is divided fairly between the two leaders. At the close of the adventure, lead a reflection with the participants in the activity to determine what was learned and how it helped them to work together as a more effective team. An experienced Venturer should serve as your mentor for the adventure.
    3. Complete one of the following:
      1. Since earning the Discovery Award, serve actively as your crew president, vice president, secretary, treasurer, guide, historian, den chief, or quartermaster for a period of at least six months.** At the beginning of your term, work with your crew president (or Advisor, if you are the president) to set performance goals for the position. Any number of different positions may be held as long as the total length of service equals at least six months. Holding simultaneous positions does not shorten the required number of months. Positions need not flow from one to the other; there may be gaps in time. Once during your term of office, discuss your successes and challenges with your crew president (or Advisor, if you are the president).
        OR
      2. Participate in or serve on staff for leadership training such as National Youth Leadership Training, Kodiak Challenge, National Advanced Youth Leadership Experience, Order of the Arrow National Leadership Seminar, Sea Scout SEAL Training, or Wood Badge (for Venturers 18 or older). You may also participate in non-BSA leadership training courses such as those delivered by the National Outdoor Leadership School, if approved by your Advisor.
**Venturers may substitute district, council, area, regional, or national Venturing officer or cabinet positions for the positions listed in this requirement.
  • Service
    1. Plan, organize, and give leadership to a project designed to sustain and grow your crew. Submit the plan to your crew president (or Advisor, if you are president) and explain how you think it will encourage more young people to join Venturing.
    2. Participate in service activities totaling at least 36 hours. This is in addition to the 24 hours of service required to earn the Discovery Award. Up to half of the service may be delivered personally; the rest must be delivered through crew activities.
  • Personal Growth
    1. Since earning the Discovery Award, explore the two realms ("Adventures of Faith,"* "Adventures of Self," or "Adventures of Others") that you did not explore previously. Based on what you discover, prepare a set of personal reflections or thoughts on the subjects. Use your reflections and what you learned from the process to prepare for fulfilling Personal Growth requirement 3 and for your Pathfinder Award Advisor conference.
    2. Participate in an ethical controversy discussion activity that includes an extension into conflict resolution.
    3. In consultation with your Advisor, establish at least two personal goals and achieve them. The goals should be grounded in the realms you explored in Personal Growth requirement 7.
    4. Participate in an Advisor conference. As a part of this conference, discuss with your Advisor the challenges you faced and what you learned in fulfilling Personal Growth requirements 7 and 9.
    5. After your Advisor conference, successfully complete a crew board of review.
  1. *A Venturer is not required to share the personal reflection associated with "Adventures of Faith" with his or her Advisor or members of a board of review, including the discussion that takes place at the Advisor conference or the board of review.

V-Summit-Award-patch
Summit Award

Requirements:
  • Adventure
    1. Participate in at least three additional (for a total of seven) Tier II or Tier III adventures at the crew, district, council, area, regional, or national level.
      To earn the Summit Award, a Venturer must have participated in at least one Tier III adventure and served as a leader during one adventure.
  • Leadership
    1. Complete BSA Mentoring Training prior to initiating mentoring relationships.
    2. Since earning the Pathfinder Award, mentor another Venturer in the planning and implementation of a crew, council, area, regional, or national Venturing activity (see Summit Adventure requirement 1). Work with the youth enough to ensure he or she is ready to lead and has organized the appropriate resources, is prepared for contingencies, and has developed an itinerary, conducted training to support the adventure, and mitigated risk before and during the adventure. Participate in the adventure and provide feedback on how the adventure was conducted.
    3. Complete two of the following.
      1. Since earning the Pathfinder Award, serve actively as your crew president, vice president, secretary, treasurer, guide, historian, den chief, or quartermaster for a period of at least six months.** At the beginning of your term, work with your crew president (or Advisor, if you are the president) to set performance goals for the position. Any number of different positions may be held as long as the total length of service equals at least six months. Holding simultaneous positions does not shorten the required number of months. Positions need not flow from one to the other; there may be gaps in time. Once during your term of office, discuss your successes and challenges with your crew president (or Advisor, if you are the president).
      2. Participate in or serve on staff for leadership training such as National Youth Leadership Training, Kodiak Challenge, National Advanced Youth Leadership Experience, Order of the Arrow National Leadership Seminar, Sea Scout SEAL Training, or Wood Badge (for Venturers 18 or older). You may also participate in non-BSA leadership training courses such as those delivered by the National Outdoor Leadership School, if approved by your Advisor. This must be a different training course than you completed for Pathfinder Award requirement 4b or Summit Award requirement 4c.
      3. Lead the delivery of Introduction to Leadership Skills for Crews for members of your Venturing crew or another local Venturing crew or for a local district or council training event. After leading the training course, discuss with your crew Advisor how you believe you helped build the skill set of your crew and what you learned by organizing the training course.
**Venturers may substitute district, council, area, regional, or national Venturing officer or cabinet positions for the positions listed in this requirement.
  • Service
    1. Since earning the Pathfinder Award, plan, develop, and give leadership to others in a service project helpful to a religious institution, school, or community. (The project must benefit an organization other than the Boy Scouts of America.) Before you start, a project proposal must be approved by the organization benefiting from the effort, your Advisor, the unit committee, and the council or district advancement committee (per local practices).
  • Personal Growth
    1. Since earning the Pathfinder Award, complete a structured personal reflection. Use this reflection to prepare for goal setting and as part of your Advisor conference. Explore two of the following realms: "Adventures of Faith,"* "Adventures of Self," or "Adventures of Others." You may explore one of the realms twice or select from between two different realms.
    2. Create a personal code of conduct. This code of conduct should be guided by your explorations in the realms of faith, self, and others.
    3. Since earning the Pathfinder Award, lead an ethical controversy and conflict resolution scenario with members of your Venturing crew.
    4. Participate in an Advisor conference. As a part of this conference, share your code of conduct with your Advisor, and explain how your explorations of faith, self, and others, and your goal-setting exercises, influenced the development of your code.
    5. After your Advisor conference, successfully complete a crew board of review.
  1. *A Venturer is not required to share the personal reflection associated with “Adventures of Faith” with his or her Advisor or members of a board of review, including the discussion that takes place at the Advisor conference or the board of review.